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Telltale Games is preparing something big and confirmed that his next project will be its "most ambitious IP" you've never done.

The success of Telltale Games with the adaptations of The Walking Dead and Game Of Thrones (here you can read the analysis of The Lost Lords, the second chapter of the saga) was not sufficient for the development studio that wants to go a bit further and is already preparing a new IP that will be "more ambitious" they have done to date.

Telltale Games

Kevin Bruner, CEO of the study, said in a recent interview with GamesIndustry some of the goals that have been marked and one of them is the new IP from which so much talk. It seems that with his new project will follow the path started to go long, exploding in a new way "interactive narrative tools that have been experienced during the last decade."

In Telltale Games consider that "fulfill a dream" to build a new IP from scratch and say "probably the most ambitious who have never done" and "are ready for it", but for now they can not anticipate further details. There are still four chapters come complete saga Game of Thrones and Minecraft: Story Mode, so we assume that waiting until we receive this new IP will be long.
Compulsion Games, creators of Contrast, has already announced that they are working on a new game and say "can already talk about it".

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We can now confirm that Compulsion Games working on a new game after reading the last statement published on its website. The development studio responsible for Contrast, an indie game with an aesthetic that surprised us PS4 and Xbox One (also available from PS3, Xbox 360 and PC), wanted to anticipate this good news with these two images that become ensure an unconventional art section.

compulsion Games

Compulsion own statements Games read: "We have long wondered about our next job and even on a sequel Contrast and now we are ready to start talking about it."

We say that in this case "is not a sequel" and that his intention was to "do something cool. Something new and exciting with masks, drugs and memory loss", but also want to make clear that "no will cabaret singers. "

Thus it is confirmed that Compulsion Games returns to the fray after selling over a million copies of Contrast. We will provide more details of this new project in your web during next month so we have to be vigilant.
Getting the license 'Frozen', the hit Disney to develop games with characters fraternal ice kingdom was the last stroke of Genera Games. It was precisely the legendary studio that gave birth to Mickey Mouse who opened the doors of Seville US company in 2010. From the hand of the largest factory entertainment world, in these four years have crossed his path new opportunities working with other major patent sector companies as Warner Bros or Dreamworks. Thus, the company's digital content created video game licenses such successful films like 'Star Wars', 'Maleficent', 'Forrest Gump' or 'The Little Prince', so that their fans have fun with them on tablets and smartphones. "Now let's take a step forward and publish our first titles for consoles and PC" explains Enrique Tapias, a partner of Genera Games.


DisneyAbout largest entertainment company in the world opened the doors of the US market in 2010.
It negociofacturó 18 million euros last year, 85% in the US.
EstructuraTiene a workforce of 160 employees and bases in Boston, Los Angeles and Romania.
SedeAcaba to move its headquarters in Seville Avenida de La Palmera.
With 100 million users of its games, the firm billed 18 million euros in 2014, 85% in the US market. "We are focused on the United States because that is where is the focus of this business. Now we want to share our knowledge and technology expertise in Andalusia "Tapias said.

It has therefore launched a program called patronage and advice Indie Labs, with which attempts to capture "the creative talent that are everywhere, in garages, VET institutions and universities in Andalusia," says the entrepreneur.


Following this idea, Genera Games is finding young people between 20-30 years chasing the dream of developing their own video games. The company invests in the maturation of these projects and advises both the creative side as monetization or how to make money with the product. Already working with several independent studies of the region with a view to publishing the best games with his own catalog content, to give international visibility and agree to share revenue.

Generates Games was founded in 2003 by José Miguel López Catalán as a supplier, to provide content to mobile operators (images, follow live sports ...). He later went on to develop type portals Vodafone Live or e-motion Telefonica, until in 2008 began distributing applications and games directly on digital platforms Appel, Google, Amazon and Facebook.

But it was not all plain sailing: before they reached international contracts, tried opening offices in Mexico, China, UK and Brazil were unsuccessful. Its evolution has earned him the Wings Award in the category of Board Ecomerce International.